﻿namespace UnityEngine
{
    using System;

    public sealed class ADError
    {
        private ADErrorCode m_Code;
        private string m_Description;
        private string m_Reason;

        public ADErrorCode code
        {
            get
            {
                return this.m_Code;
            }
        }

        public string description
        {
            get
            {
                return this.m_Description;
            }
        }

        public string reason
        {
            get
            {
                return this.m_Reason;
            }
        }
    }
}

